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monsters.xml [2013/07/19 13:31]
admin [monsters.xml file format]
monsters.xml [2014/01/09 15:17] (current)
admin [monsters.xml file format]
Line 7: Line 7:
 <file xml monsters.xml>​ <file xml monsters.xml>​
 <?xml version="​1.0"?>​ <?xml version="​1.0"?>​
-<​monsters>​+<​monsters ​offset="​1002"​>
   <monster id="​0"​ name="​Piou"​ targetCursor="​small"​ walkType="​fly">​   <monster id="​0"​ name="​Piou"​ targetCursor="​small"​ walkType="​fly">​
     <​sprite>​monsters/​piou.xml</​sprite>​     <​sprite>​monsters/​piou.xml</​sprite>​
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 </​monsters>​ </​monsters>​
 </​file>​ </​file>​
 +Offset attribute set monster id offset. Default value is 1002.
 Each monster tag describe separate monster Each monster tag describe separate monster
Line 79: Line 81:
 |action|attack sprite action|attack| |action|attack sprite action|attack|
 |missile-particle|moving object particle effect| | |missile-particle|moving object particle effect| |
 +===== particlefx tag =====
 +This tag describe persistend monster particle effect.
 See also: [[effects.xml]],​ [[paths.xml]] See also: [[effects.xml]],​ [[paths.xml]]